

A player must simply select their desired building type, then select where to build it, and the villager will promptly begin construction. Researching new technologies and advancing to a more modern age will increase the number of available buildings. To build a new building, select a villager and the bottom HUD will display all the current buildings a player can create. A villager can also build walls and defense towers to protect the player's growing empire.

These buildings can be used to create a variety of soldiers and siege weapons for attack and defense or research new technology. Villagers are used to collect resources and then use these resources to build buildings. The town center is the soul of a players civilization as it is the only building that can produce new villagers. Villagers, Troops, and Building Types Players can create great walled empires.Ī player begins the game with a town center and a small group of villagers. The mini-map allows players to jump quickly to areas of interest and ensures an overall understanding of what is currently happening on the battlefield. To move around the map a player can slide the mouse to an edge of the screen to scroll in that direction or click on their desired destination on the mini-map. It is also possible to select multiple units by left clicking, dragging a box over them, and then releasing. The player can select units or buildings by left clicking on them in the main view window. There is a thin menu bar at the top of the screen for gameplay and settings options, a main view window in the center for showing the battlefield, and a Heads-Up Display, or HUD, at the bottom of the screen to show options for any currently selected units and buildings as well as to house the mini-map. The game is controlled using a mouse and keyboard. The Age of Kings' core gameplay and strategy remain similar to the first Age of Empires, but some key tweaks such as the addition of unit garrisoning and military formations add to the game's depth. A fully upgraded player gains a noticeable advantage over players who have fallen behind in their technological research. Which buildings and units become available is dependent on the player's chosen civilization and the current age. New technologies, buildings, and units (or troops) will become available for the player to research and build as the game progresses. GameplayĪge of Empires II is set in Medieval Europe and during play a player will progress through four historical ages, the Dark Age, Feudal Age, Castle Age, and Imperial Age.

Due to its commercial success, an expansion pack was released under the name Age of Empires II: The Conquerors and this was followed by the Gold Edition, which consisted of the game, the expansion, and bonus maps. The game is set directly after the fall of Rome and tasks players with building a great and powerful civilization during the Middle Ages. It was developed by Ensemble Studios, famous for the Age of Empires franchise and Age of Mythology.
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Overview Ensemble Studio's sequel to Age of Empires.Īge of Empires II: The Age of Kings is a medieval real time strategy game that was released in 1999 for the PC and published by Microsoft Game Studios.
